Not everything should be a grind

You can build great things that feel effortless now. That simplicity exists only because you invested hard effort earlier.

Like grinding through side quests in a game before tackling the main storyline. All that seemingly extra work makes the final boss battle feel surprisingly manageable.

Tech influencers often preach ‘If it’s easy, it’s probably not special.’ But they miss the timeline. What feels easy today only seems that way because you already did the hard work yesterday.